Crow's Counsel
Controls:
Next Dialogue - E/Space/Enter
Everything else - click it
Settings:
Sfx / Music volume: It's volume. You know what that is.
Card Deal delay: The amount of seconds before each card is dealt
Card Count delay: The amount of seconds before each card is counted after round ended
Auto Dialogue delay: The pause before auto dialogue moves is multiplied by this number
SILENCE, BIRD: Silences the bird. (will skip all dialogue, doesn't take effect on dialogue that is already happening though.)
[Page under construction, if you're seeing this i probably overslept and you are well within your right to make fun of me]
Published | 7 hours ago |
Status | Released |
Platforms | HTML5 |
Author | TabbyBandit |
Genre | Card Game |
Made with | Unity |
Tags | Atmospheric, Indie, No AI, Relaxing, Short, Singleplayer, Unity |
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